SatsRush
  • 🟧Satsrush Opportunity
    • SatsRush - Game & Growth Engine
    • About The Game
    • Mission and Vision
    • How to Play
    • BTC Jackpot
    • Gaming-as-a-Service (GaaS)
    • How We Are Different
    • SatsRush Opportunity
    • BRC20 Gaming
  • 🪙Token
    • Tokenomics
    • Platform
    • Utility
    • Revenue Mechanisms
    • Web 3 Integrations
  • ℹ️INFORMATION
    • Roadmap To Success
    • Runes Protocol Integration
  • EXTRA
    • ⚠️Disclaimer
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  1. Satsrush Opportunity

Mission and Vision

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Last updated 11 months ago

We have created a fun, dynamic, and sustainable ecosystem where users are engaged; competing against one another for the top rank on the leaderboard to claim BTC earnings via Jackpot.

We are committed to bringing players a good gaming experience that focuses on mobile gaming first, ensuring anyone with a phone can participate and become part of the community.

With so much innovation coming to BRC20, we plan to establish ourselves as a fun, easy and interactive way to earn BTC for a wide range of crypto users.

Our vision is to create an ecosystem that supports the growth and appreciation of our native token $SR30, our vibrant community, and our partner communities via Gaming-as-a-Service or GAAS.

Our GAAS Model is utilized by partner projects to bolster community engagement in a plethora of ways. Including Sats NFTs, Sats Claims, Sats Widgets, and more.

Thanks to the sustainable game economics and steady/reliable demand of $SR30 (required to purchase lives to play the game & compete towards the jackpot), as the user base grows on the BRC20 network, so does the jackpot and overall liquidity of the token, creating a positive feedback loop for scaling. This makes it possible for the game and value of $SR30 to keep growing sustainably over an indefinite period of time.

The formula is simple:

  • Users buy $SR30 tokens on the BRC20 network and exchange them for lives in the game

  • Once lives are claimed, 50% of $SR30 tokens get sold for BTC and added to the jackpot

  • 20% is added as LP bolstering liquidity

  • 20% is burnt decreasing the total supply

  • 10% goes to the treasury for future game development

🟧
GAMIFIED COMMUNITY GROWTH ENGINE
SIMPLE SOLUTION